Onkel Nugob
Just two hours ago Leonie was born! Alles alles gute, Leonie! Herzlichen Glückwunsch Claudia und Tibor! Wow!
Great Ocean Road - Day One: The Kangaroo Cliché

OK, here we are finally with this kangaroo cliché of Australia. We found the first ones on a golf course on the first day of our five day trip which lead us from Melbourne to the Great Ocean Road (to the Twelve Apostels) and to the inland to the Grampions National Park.
Great Ocean Road - Day Two: Sea, Rainforests and Waterfalls

The next day, after a nice evening on the camp site we followed the Great Ocean Road to see two waterfalls in a beautiful forest. The picture above shows Tim and the sea on our way there.
Great Ocean Road - Day Three: All Along the Watchtower

On the third day on the Great Ocean Road we stopped at a watchtower. Actually we wanted to go to another waterfall, the Rainbow Falls, but for some reason we didn´t find it, so we made our way a bit across country to a lonely beach. The water was still quite cool and yeees: the sun is quite sharp in Australia. Amateur travellers as we are we forgot the suncream in the car.
Great Ocean Road - Day Four: The Sacred and the Whore

This is the typical postcard view of the Twelve Apostels, which are twelve (didn´t count them) huge rocks close to the coast. It is a nice view, that´s for sure, but there is also this ugly drawback.
Great Ocean Road - Day Five: The Wonderland

On the last day of our trip we went to the Grampion national park to make a very beautiful walk to the Wonderland.
Computers are Useless, They Just Give Answers.
That´s a graffito on a wall in Melbourne. And the most important thing I learnt here in my semester abroad in Melbourne so far. Computers are a tool to realize ideas, but not to develop them. It´s as simple as that. However, it´s the main problem of in the first place multimedia students and also of people working in other fields. The approach of assignments is completely different here. Whilst at the FH Vorarlberg in Austria most of the students started to work on the computer at once, here at RMIT in Melbourne the computer enters the stage at a very late moment. I don´t say that the Austrian uni is that bad at all (it is not), but the kind of understanding multimedia work is obvious: on the one hand the technical equipment is really great, on the other hand there is not offered a drawing course to improve (or even get into) drawing scetches. There is nothing that´s worth more in developing ideas than to roughly (and quickly) bring it to paper. Technique is more important than ideas? This is wrong. It makes us to people who just do their jobs without thinking about it. The modern assembly line designer.
What´s worth more? A perfect 3d animation with a lousy idea or a simple scetch people can laugh about? Final Fantasy or Gary Larson? Without a good idea it´s not worth to start a work. You might love your photorealistic scenery, the audience doesn´t give a shit on the technique if you bore them. And THEY are right.
How Pop-Up Turkey Timers Work
Any questions? The answer you´ll probably find on how stuff works. (Thanks Pushp for your web tip.)
Some topics:
How Knuckle Cracking Works
How Pickpocket Works
How Chocolate Works
How Human Reproduction Works
How Three-Way Switches Work
How Underground Pet Fences Work
How Urban Legends Work
How Bigfoot Might Work
How Human Cloning Will Work
How Time Travel Will Work
How Presidential Debates Work
How Verbal Self-Defense Works
How Christmas Trees Work
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